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Resident evil 5 ps3 review ign
Resident evil 5 ps3 review ign











resident evil 5 ps3 review ign resident evil 5 ps3 review ign

Resident Evil Village positively excels in using gameplay to fuel its horror atmosphere. Resident Evil Village and the Combat Sandbox There’s even a merchant to buy stuff from or upgrade your weapons, complete with a “What’re ya buyin’?” reference. Owing to its increased emphasis on combat, Resident Evil Village has better gun play (explained in-universe by pointing out that Ethan’s been studying and practising the use of weapons just in case something like RE7 happens again), and there’s even a weapon upgrade system beyond just adding attachments now.Įven the inventory has returned to the RE4-style of Tetris-esque inventory management, much to the game’s credit, seeing as how you’ll be eventually carrying a complete arsenal of weapons to fight your way through hordes of enemies. In terms of pure gameplay, RE7’s aspects have been refined quite a bit in Resident Evil Village. The whole segment is quite reminiscent of the opening village section of RE4, complete with an off-screen event calling off the hordes of enemies. Shortly after picking up your first gun, you’re thrust into a gauntlet where hordes of enemies keep attacking, forcing you to be on the move and scrounge up resources.

resident evil 5 ps3 review ign

The inspirations from RE4 are obvious from quite early on in the game.













Resident evil 5 ps3 review ign